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Action
Adventure
Cars
Comedy
Avante Garde
Demons
Mystery
Drama
Ecchi
Fantasy
Game
Hentai
Historical
Horror
Kvalues
Martial Arts
Mecha
Music
Parody
Samurai
Romance
School
Sci Fi
Shoujo
Girls Love
Shounen
Boys Love
Space
Sports
Super Power
Vampire
Harem
Slice Of Life
Supernatural
Military
Police
Psychological
Suspense
Seinen
Josei
Award Winning
Gourmet
Work Life
Erotica
Favourite:
社清 春,,
Age: 15
A player from the Kansai Go institute. Yashiro studied Go when he was ten and became a professional player by the age of fifteen, thus praised by his teacher and regulars of the Kansai institute as a prodigy. However, he often has trouble garnering supports from from his parents, who believe playing Go has no future and force him to continue high school. Unabashed by this setback, Yashiro strives to become a successful player to prove he made the right choice.
Yashiro's style is considered by many as offbeat and even rather reckless, as he tends to try out unconventional hands (such as a Tengen and 5-5 opening, which are very rarely used due to the risks they present) yet still plays very well. However, Kurata comments that Yashiro's strength isn't enough to play moves of that level, as proven by his devastating loss against the superior Hikaru when he started their game with a 5-5.
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